Geometry Dash Skill Ratings

AREDL completions are grouped into Timings, Wave, and Ship. Each skill uses a player's eight hardest relevant completions and is rated with a Skill Rating.

How ratings work

For each skill, your eight hardest relevant completions are weighted by depth and compared with the AREDL difficulty order for that skill. Timings combines Timings, Cube, Ball, UFO, Spider, and Robot.

Formula

skill points = slot maximum × (1 ÷ skill placement)θ
θ = 0.55
skill weights = 100% · 90% · 80% · 50% · 40% · 20% · 10% · 5%
overall = top 8 hardest AREDL completions, with #1–#4 weighted 2× #5–#8
Dan = top 3 average placement, interpolated between anchor levels, then calibrated by −0.30

What does “skill placement” mean?

A level's skill placement is its difficulty rank inside that skill group. Timings uses the merged Timings/Cube/Ball/UFO/Spider/Robot pool. AREDL does not include every Geometry Dash player or completion, so these ratings only reflect the records available on AREDL and should be treated as estimates.

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Skill Rank AREDL Rank Player Rating Progress