How ratings work
For each skill, your eight hardest relevant completions are weighted by depth and compared with the AREDL difficulty order for that skill. Timings combines Timings, Cube, Ball, UFO, Spider, and Robot.
AREDL completions are grouped into Timings, Wave, and Ship. Each skill uses a player's eight hardest relevant completions and is rated with a Skill Rating.
For each skill, your eight hardest relevant completions are weighted by depth and compared with the AREDL difficulty order for that skill. Timings combines Timings, Cube, Ball, UFO, Spider, and Robot.
A level's skill placement is its difficulty rank inside that skill group. Timings uses the merged Timings/Cube/Ball/UFO/Spider/Robot pool. AREDL does not include every Geometry Dash player or completion, so these ratings only reflect the records available on AREDL and should be treated as estimates.
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| Skill Rank | AREDL Rank | Player | Rating | Progress |
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